The design of the arrays includes a feedback mechanism that is intended to provide a confirmation signal to the neurons when they have actually accomplished a task. This will of course need to be tested, as we are not yet sure if the simple disappearance of an input signal following a neuron’s firing would be enough of a reward for the action. Therefore we built in the possibility to test either method. As for the types of signals, we know that neurons seem to “prefer” smooth regular waveforms and are disrupted by irregular noise, such irregular noises can be used as a negative reinforcement tool. At least that’s the plan.
But, what about the neurons themselves, what do they feel? Well that’s a bit more complicated. We named the machine the Torment Nexus, mostly because the thought of a dish of neurons only ever experiencing playing doom is so fitting. But are the neurons tormented? Are they in pain? For that matter, what is pain? What about suffering? Well, we have to look at this under a philosophical lens, and Chalmers in his Philosophy of Mind describes an Easy and a Hard problem to consciousness. The Easy problem is self evident, what happens when we feel pain? A stimulus activates a receptor which sends a signal up through the nervous system declaring that there’s a situation that needs a reaction to be addressed. Pain is a motivator, a call to action, hell even boredom triggers a sensation neurologists would describe as painful. Thus we can answer the Easy question mechanistically, but fundamentally this does not ascribe any value judgment on the feeling of said pain. The Hard question therefore is about the fundamental experience of a feeling, in this case pain; we’ve all stubbed our toe and cried out in pain when there wasn’t any pain, we let out a yelp that was only a contact alarm. But it felt like pain in the moment, it was expressed as pain, without any damages to the body. Our higher consciousness can experience pain when there isn’t any or pain when there aren’t necessarily external stimuli that would cause it.
In the same sense, we the humans watching the dish of neurons stuck playing doom for its whole existence can ascribe to it the experience of being tormented for all eternity. Yet the same control scheme could be used to control a drone. For example the Asteroids playing array we designed could be used to control the heading of a drone in flight, with the targets being the waypoints and altitude. To the dish of neurons, there would be little to no appreciable change in the input signals. The dish lacks the higher consciousness to ascribe meaning and context to any of its experiences. If somehow our neuron plates start to develop a contextual understanding of their situation we’d have a world first and we’d be trying to get confirmation studies going ASAP.
|